
A sarcastic guide to Chains of Olympus, the PSP entry that proved Kratos could carry a whole war in his pocket.
Chains of Olympus is the portable entry that somehow feels like a full console game. It is shorter, but it still delivers the same mix of savage combat and mythology.

The game trims the fat, which means every fight is a sprint. Magic hits hard and the arenas are built to keep you moving.

Story-wise, it is one of the more human Kratos entries and makes the later betrayal in the trilogy feel inevitable. If you want Greek-era flavor without the full trilogy runtime, this is the tightest bite.



